What If Video Games Could Help You Reach Your Hardest-to-Reach Students?

Do you STRUGGLE to ENGAGE Teens/STUDENTS who spend too much time on Video Games?

What if Games can help them create a PORTFOLIO and stand out when APPLYING for College, Internships, or even Funding for a Business?

And taught by Industry veterans of EA, Disney, and Jagex?

GAME ENGAGES MINDS. LEARNING SIMULATES LEADERSHIP.

Every decision counts. Studio Showdown turns screen time into skill time—mimicking the pressure, choices, and creativity of real-world business… all through play.

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WHAT STUDENTS WILL LEARN

Creativity & Design Thinking

Students will choose features, design game studios, and pitch their ideas—building communication, collaboration, and problem-solving skills along the way.

HOW STUDENTS LEARN

Engagement Through Play, Growth Through Strategy

With every turn, students connect gameplay to real-world thinking—no lectures needed. Just hands-on learning that sticks.

Beyond the Game

Skills That Prepare Students for the Real World

Whether they’re learning to lead, pitch, or problem-solve—Studio Showdown equips students with transferable skills they’ll actually use beyond the classroom.

See What Real Engagement Looks Like in Action

Hear What Our Students Are Saying

BUSINESS
FUNDING

Ian, 17, Illinois

VGCD ACADEMY ALUMNUS
Founder, Dream Hustle Code

2023 Fellow, Peter THIEL Foundation.
Winner, $100,000 Fellowship

GAME
CAREER

David, 22, California

VGCD ACADEMY ALUMNUS

Class of 2026, USC Games Program (#1 Baccalaureate Game Design program in the US)

COLLEGE
APPLICATION

Alyssa, 17, California

VGCD ACADEMY ALUMNUS

Admitted to Princeton University, Class of 2029

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Only a limited batch ships in late 2025.

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